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- [[modules-scripting]]
- == Scripting
- The scripting module allows to use scripts in order to evaluate custom
- expressions. For example, scripts can be used to return "script fields"
- as part of a search request, or can be used to evaluate a custom score
- for a query and so on.
- The scripting module uses by default http://mvel.codehaus.org/[mvel] as
- the scripting language with some extensions. mvel is used since it is
- extremely fast and very simple to use, and in most cases, simple
- expressions are needed (for example, mathematical equations).
- Additional `lang` plugins are provided to allow to execute scripts in
- different languages. Currently supported plugins are `lang-javascript`
- for JavaScript, `lang-groovy` for Groovy, and `lang-python` for Python.
- All places where a `script` parameter can be used, a `lang` parameter
- (on the same level) can be provided to define the language of the
- script. The `lang` options are `mvel`, `js`, `groovy`, `python`, and
- `native`.
- [float]
- === Default Scripting Language
- The default scripting language (assuming no `lang` parameter is
- provided) is `mvel`. In order to change it set the `script.default_lang`
- to the appropriate language.
- [float]
- === Preloaded Scripts
- Scripts can always be provided as part of the relevant API, but they can
- also be preloaded by placing them under `config/scripts` and then
- referencing them by the script name (instead of providing the full
- script). This helps reduce the amount of data passed between the client
- and the nodes.
- The name of the script is derived from the hierarchy of directories it
- exists under, and the file name without the lang extension. For example,
- a script placed under `config/scripts/group1/group2/test.py` will be
- named `group1_group2_test`.
- [float]
- === Disabling dynamic scripts
- We recommend running Elasticsearch behind an application or proxy,
- which protects Elasticsearch from the outside world. If users are
- allowed to run dynamic scripts (even in a search request), then they
- have the same access to your box as the user that Elasticsearch is
- running as.
- First, you should not run Elasticsearch as the `root` user, as this
- would allow a script to access or do *anything* on your server, without
- limitations. Second, you should not expose Elasticsearch directly to
- users, but instead have a proxy application inbetween. If you *do*
- intend to expose Elasticsearch directly to your users, then you have
- to decide whether you trust them enough to run scripts on your box or
- not. If not, then even if you have a proxy which only allows `GET`
- requests, you should disable dynamic scripting by adding the following
- setting to the `config/elasticsearch.yml` file on every node:
- [source,yaml]
- -----------------------------------
- script.disable_dynamic: true
- -----------------------------------
- This will still allow execution of named scripts provided in the config, or
- _native_ Java scripts registered through plugins, however it will prevent
- users from running arbitrary scripts via the API.
- [float]
- === Automatic Script Reloading
- added[0.90.6]
- The `config/scripts` directory is scanned periodically for changes.
- New and changed scripts are reloaded and deleted script are removed
- from preloaded scripts cache. The reload frequency can be specified
- using `watcher.interval` setting, which defaults to `60s`.
- To disable script reloading completely set `script.auto_reload_enabled`
- to `false`.
- [float]
- === Native (Java) Scripts
- Even though `mvel` is pretty fast, allow to register native Java based
- scripts for faster execution.
- In order to allow for scripts, the `NativeScriptFactory` needs to be
- implemented that constructs the script that will be executed. There are
- two main types, one that extends `AbstractExecutableScript` and one that
- extends `AbstractSearchScript` (probably the one most users will extend,
- with additional helper classes in `AbstractLongSearchScript`,
- `AbstractDoubleSearchScript`, and `AbstractFloatSearchScript`).
- Registering them can either be done by settings, for example:
- `script.native.my.type` set to `sample.MyNativeScriptFactory` will
- register a script named `my`. Another option is in a plugin, access
- `ScriptModule` and call `registerScript` on it.
- Executing the script is done by specifying the `lang` as `native`, and
- the name of the script as the `script`.
- Note, the scripts need to be in the classpath of elasticsearch. One
- simple way to do it is to create a directory under plugins (choose a
- descriptive name), and place the jar / classes files there, they will be
- automatically loaded.
- [float]
- === Score
- In all scripts that can be used in facets, allow to access the current
- doc score using `doc.score`.
- [float]
- === Computing scores based on terms in scripts
- see <<modules-advanced-scripting, advanced scripting documentation>>
- [float]
- === Document Fields
- Most scripting revolve around the use of specific document fields data.
- The `doc['field_name']` can be used to access specific field data within
- a document (the document in question is usually derived by the context
- the script is used). Document fields are very fast to access since they
- end up being loaded into memory (all the relevant field values/tokens
- are loaded to memory).
- The following data can be extracted from a field:
- [cols="<,<",options="header",]
- |=======================================================================
- |Expression |Description
- |`doc['field_name'].value` |The native value of the field. For example,
- if its a short type, it will be short.
- |`doc['field_name'].values` |The native array values of the field. For
- example, if its a short type, it will be short[]. Remember, a field can
- have several values within a single doc. Returns an empty array if the
- field has no values.
- |`doc['field_name'].empty` |A boolean indicating if the field has no
- values within the doc.
- |`doc['field_name'].multiValued` |A boolean indicating that the field
- has several values within the corpus.
- |`doc['field_name'].lat` |The latitude of a geo point type.
- |`doc['field_name'].lon` |The longitude of a geo point type.
- |`doc['field_name'].lats` |The latitudes of a geo point type.
- |`doc['field_name'].lons` |The longitudes of a geo point type.
- |`doc['field_name'].distance(lat, lon)` |The `plane` distance (in miles)
- of this geo point field from the provided lat/lon.
- |`doc['field_name'].arcDistance(lat, lon)` |The `arc` distance (in
- miles) of this geo point field from the provided lat/lon.
- |`doc['field_name'].distanceInKm(lat, lon)` |The `plane` distance (in
- km) of this geo point field from the provided lat/lon.
- |`doc['field_name'].arcDistanceInKm(lat, lon)` |The `arc` distance (in
- km) of this geo point field from the provided lat/lon.
- |`doc['field_name'].geohashDistance(geohash)` |The distance (in miles)
- of this geo point field from the provided geohash.
- |`doc['field_name'].geohashDistanceInKm(geohash)` |The distance (in km)
- of this geo point field from the provided geohash.
- |=======================================================================
- [float]
- === Stored Fields
- Stored fields can also be accessed when executed a script. Note, they
- are much slower to access compared with document fields, but are not
- loaded into memory. They can be simply accessed using
- `_fields['my_field_name'].value` or `_fields['my_field_name'].values`.
- [float]
- === Source Field
- The source field can also be accessed when executing a script. The
- source field is loaded per doc, parsed, and then provided to the script
- for evaluation. The `_source` forms the context under which the source
- field can be accessed, for example `_source.obj2.obj1.field3`.
- Accessing `_source` is much slower compared to using `_doc`
- but the data is not loaded into memory. For a single field access `_fields` may be
- faster than using `_source` due to the extra overhead of potentially parsing large documents.
- However, `_source` may be faster if you access multiple fields or if the source has already been
- loaded for other purposes.
- [float]
- === mvel Built In Functions
- There are several built in functions that can be used within scripts.
- They include:
- [cols="<,<",options="header",]
- |=======================================================================
- |Function |Description
- |`time()` |The current time in milliseconds.
- |`sin(a)` |Returns the trigonometric sine of an angle.
- |`cos(a)` |Returns the trigonometric cosine of an angle.
- |`tan(a)` |Returns the trigonometric tangent of an angle.
- |`asin(a)` |Returns the arc sine of a value.
- |`acos(a)` |Returns the arc cosine of a value.
- |`atan(a)` |Returns the arc tangent of a value.
- |`toRadians(angdeg)` |Converts an angle measured in degrees to an
- approximately equivalent angle measured in radians
- |`toDegrees(angrad)` |Converts an angle measured in radians to an
- approximately equivalent angle measured in degrees.
- |`exp(a)` |Returns Euler's number _e_ raised to the power of value.
- |`log(a)` |Returns the natural logarithm (base _e_) of a value.
- |`log10(a)` |Returns the base 10 logarithm of a value.
- |`sqrt(a)` |Returns the correctly rounded positive square root of a
- value.
- |`cbrt(a)` |Returns the cube root of a double value.
- |`IEEEremainder(f1, f2)` |Computes the remainder operation on two
- arguments as prescribed by the IEEE 754 standard.
- |`ceil(a)` |Returns the smallest (closest to negative infinity) value
- that is greater than or equal to the argument and is equal to a
- mathematical integer.
- |`floor(a)` |Returns the largest (closest to positive infinity) value
- that is less than or equal to the argument and is equal to a
- mathematical integer.
- |`rint(a)` |Returns the value that is closest in value to the argument
- and is equal to a mathematical integer.
- |`atan2(y, x)` |Returns the angle _theta_ from the conversion of
- rectangular coordinates (_x_, _y_) to polar coordinates (r,_theta_).
- |`pow(a, b)` |Returns the value of the first argument raised to the
- power of the second argument.
- |`round(a)` |Returns the closest _int_ to the argument.
- |`random()` |Returns a random _double_ value.
- |`abs(a)` |Returns the absolute value of a value.
- |`max(a, b)` |Returns the greater of two values.
- |`min(a, b)` |Returns the smaller of two values.
- |`ulp(d)` |Returns the size of an ulp of the argument.
- |`signum(d)` |Returns the signum function of the argument.
- |`sinh(x)` |Returns the hyperbolic sine of a value.
- |`cosh(x)` |Returns the hyperbolic cosine of a value.
- |`tanh(x)` |Returns the hyperbolic tangent of a value.
- |`hypot(x, y)` |Returns sqrt(_x2_ + _y2_) without intermediate overflow
- or underflow.
- |=======================================================================
- [float]
- === Arithmetic precision in MVEL
- When dividing two numbers using MVEL based scripts, the engine tries to
- be smart and adheres to the default behaviour of java. This means if you
- divide two integers (you might have configured the fields as integer in
- the mapping), the result will also be an integer. This means, if a
- calculation like `1/num` is happening in your scripts and `num` is an
- integer with the value of `8`, the result is `0` even though you were
- expecting it to be `0.125`. You may need to enforce precision by
- explicitly using a double like `1.0/num` in order to get the expected
- result.
|