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resize.go 14 KB

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  1. package imaging
  2. import (
  3. "image"
  4. "math"
  5. )
  6. type indexWeight struct {
  7. index int
  8. weight float64
  9. }
  10. func precomputeWeights(dstSize, srcSize int, filter ResampleFilter) [][]indexWeight {
  11. du := float64(srcSize) / float64(dstSize)
  12. scale := du
  13. if scale < 1.0 {
  14. scale = 1.0
  15. }
  16. ru := math.Ceil(scale * filter.Support)
  17. out := make([][]indexWeight, dstSize)
  18. tmp := make([]indexWeight, 0, dstSize*int(ru+2)*2)
  19. for v := 0; v < dstSize; v++ {
  20. fu := (float64(v)+0.5)*du - 0.5
  21. begin := int(math.Ceil(fu - ru))
  22. if begin < 0 {
  23. begin = 0
  24. }
  25. end := int(math.Floor(fu + ru))
  26. if end > srcSize-1 {
  27. end = srcSize - 1
  28. }
  29. var sum float64
  30. for u := begin; u <= end; u++ {
  31. w := filter.Kernel((float64(u) - fu) / scale)
  32. if w != 0 {
  33. sum += w
  34. tmp = append(tmp, indexWeight{index: u, weight: w})
  35. }
  36. }
  37. if sum != 0 {
  38. for i := range tmp {
  39. tmp[i].weight /= sum
  40. }
  41. }
  42. out[v] = tmp
  43. tmp = tmp[len(tmp):]
  44. }
  45. return out
  46. }
  47. // Resize resizes the image to the specified width and height using the specified resampling
  48. // filter and returns the transformed image. If one of width or height is 0, the image aspect
  49. // ratio is preserved.
  50. //
  51. // Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
  52. // CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
  53. //
  54. // Usage example:
  55. //
  56. // dstImage := imaging.Resize(srcImage, 800, 600, imaging.Lanczos)
  57. //
  58. func Resize(img image.Image, width, height int, filter ResampleFilter) *image.NRGBA {
  59. dstW, dstH := width, height
  60. if dstW < 0 || dstH < 0 {
  61. return &image.NRGBA{}
  62. }
  63. if dstW == 0 && dstH == 0 {
  64. return &image.NRGBA{}
  65. }
  66. srcW := img.Bounds().Dx()
  67. srcH := img.Bounds().Dy()
  68. if srcW <= 0 || srcH <= 0 {
  69. return &image.NRGBA{}
  70. }
  71. // If new width or height is 0 then preserve aspect ratio, minimum 1px.
  72. if dstW == 0 {
  73. tmpW := float64(dstH) * float64(srcW) / float64(srcH)
  74. dstW = int(math.Max(1.0, math.Floor(tmpW+0.5)))
  75. }
  76. if dstH == 0 {
  77. tmpH := float64(dstW) * float64(srcH) / float64(srcW)
  78. dstH = int(math.Max(1.0, math.Floor(tmpH+0.5)))
  79. }
  80. if filter.Support <= 0 {
  81. // Nearest-neighbor special case.
  82. return resizeNearest(img, dstW, dstH)
  83. }
  84. if srcW != dstW && srcH != dstH {
  85. return resizeVertical(resizeHorizontal(img, dstW, filter), dstH, filter)
  86. }
  87. if srcW != dstW {
  88. return resizeHorizontal(img, dstW, filter)
  89. }
  90. if srcH != dstH {
  91. return resizeVertical(img, dstH, filter)
  92. }
  93. return Clone(img)
  94. }
  95. func resizeHorizontal(img image.Image, width int, filter ResampleFilter) *image.NRGBA {
  96. src := newScanner(img)
  97. dst := image.NewNRGBA(image.Rect(0, 0, width, src.h))
  98. weights := precomputeWeights(width, src.w, filter)
  99. parallel(0, src.h, func(ys <-chan int) {
  100. scanLine := make([]uint8, src.w*4)
  101. for y := range ys {
  102. src.scan(0, y, src.w, y+1, scanLine)
  103. j0 := y * dst.Stride
  104. for x := range weights {
  105. var r, g, b, a float64
  106. for _, w := range weights[x] {
  107. i := w.index * 4
  108. s := scanLine[i : i+4 : i+4]
  109. aw := float64(s[3]) * w.weight
  110. r += float64(s[0]) * aw
  111. g += float64(s[1]) * aw
  112. b += float64(s[2]) * aw
  113. a += aw
  114. }
  115. if a != 0 {
  116. aInv := 1 / a
  117. j := j0 + x*4
  118. d := dst.Pix[j : j+4 : j+4]
  119. d[0] = clamp(r * aInv)
  120. d[1] = clamp(g * aInv)
  121. d[2] = clamp(b * aInv)
  122. d[3] = clamp(a)
  123. }
  124. }
  125. }
  126. })
  127. return dst
  128. }
  129. func resizeVertical(img image.Image, height int, filter ResampleFilter) *image.NRGBA {
  130. src := newScanner(img)
  131. dst := image.NewNRGBA(image.Rect(0, 0, src.w, height))
  132. weights := precomputeWeights(height, src.h, filter)
  133. parallel(0, src.w, func(xs <-chan int) {
  134. scanLine := make([]uint8, src.h*4)
  135. for x := range xs {
  136. src.scan(x, 0, x+1, src.h, scanLine)
  137. for y := range weights {
  138. var r, g, b, a float64
  139. for _, w := range weights[y] {
  140. i := w.index * 4
  141. s := scanLine[i : i+4 : i+4]
  142. aw := float64(s[3]) * w.weight
  143. r += float64(s[0]) * aw
  144. g += float64(s[1]) * aw
  145. b += float64(s[2]) * aw
  146. a += aw
  147. }
  148. if a != 0 {
  149. aInv := 1 / a
  150. j := y*dst.Stride + x*4
  151. d := dst.Pix[j : j+4 : j+4]
  152. d[0] = clamp(r * aInv)
  153. d[1] = clamp(g * aInv)
  154. d[2] = clamp(b * aInv)
  155. d[3] = clamp(a)
  156. }
  157. }
  158. }
  159. })
  160. return dst
  161. }
  162. // resizeNearest is a fast nearest-neighbor resize, no filtering.
  163. func resizeNearest(img image.Image, width, height int) *image.NRGBA {
  164. dst := image.NewNRGBA(image.Rect(0, 0, width, height))
  165. dx := float64(img.Bounds().Dx()) / float64(width)
  166. dy := float64(img.Bounds().Dy()) / float64(height)
  167. if dx > 1 && dy > 1 {
  168. src := newScanner(img)
  169. parallel(0, height, func(ys <-chan int) {
  170. for y := range ys {
  171. srcY := int((float64(y) + 0.5) * dy)
  172. dstOff := y * dst.Stride
  173. for x := 0; x < width; x++ {
  174. srcX := int((float64(x) + 0.5) * dx)
  175. src.scan(srcX, srcY, srcX+1, srcY+1, dst.Pix[dstOff:dstOff+4])
  176. dstOff += 4
  177. }
  178. }
  179. })
  180. } else {
  181. src := toNRGBA(img)
  182. parallel(0, height, func(ys <-chan int) {
  183. for y := range ys {
  184. srcY := int((float64(y) + 0.5) * dy)
  185. srcOff0 := srcY * src.Stride
  186. dstOff := y * dst.Stride
  187. for x := 0; x < width; x++ {
  188. srcX := int((float64(x) + 0.5) * dx)
  189. srcOff := srcOff0 + srcX*4
  190. copy(dst.Pix[dstOff:dstOff+4], src.Pix[srcOff:srcOff+4])
  191. dstOff += 4
  192. }
  193. }
  194. })
  195. }
  196. return dst
  197. }
  198. // Fit scales down the image using the specified resample filter to fit the specified
  199. // maximum width and height and returns the transformed image.
  200. //
  201. // Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
  202. // CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
  203. //
  204. // Usage example:
  205. //
  206. // dstImage := imaging.Fit(srcImage, 800, 600, imaging.Lanczos)
  207. //
  208. func Fit(img image.Image, width, height int, filter ResampleFilter) *image.NRGBA {
  209. maxW, maxH := width, height
  210. if maxW <= 0 || maxH <= 0 {
  211. return &image.NRGBA{}
  212. }
  213. srcBounds := img.Bounds()
  214. srcW := srcBounds.Dx()
  215. srcH := srcBounds.Dy()
  216. if srcW <= 0 || srcH <= 0 {
  217. return &image.NRGBA{}
  218. }
  219. if srcW <= maxW && srcH <= maxH {
  220. return Clone(img)
  221. }
  222. srcAspectRatio := float64(srcW) / float64(srcH)
  223. maxAspectRatio := float64(maxW) / float64(maxH)
  224. var newW, newH int
  225. if srcAspectRatio > maxAspectRatio {
  226. newW = maxW
  227. newH = int(float64(newW) / srcAspectRatio)
  228. } else {
  229. newH = maxH
  230. newW = int(float64(newH) * srcAspectRatio)
  231. }
  232. return Resize(img, newW, newH, filter)
  233. }
  234. // Fill scales the image to the smallest possible size that will cover the specified dimensions,
  235. // crops the resized image to the specified dimensions using the given anchor point and returns
  236. // the transformed image.
  237. //
  238. // Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
  239. // CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
  240. //
  241. // Usage example:
  242. //
  243. // dstImage := imaging.Fill(srcImage, 800, 600, imaging.Center, imaging.Lanczos)
  244. //
  245. func Fill(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
  246. minW, minH := width, height
  247. if minW <= 0 || minH <= 0 {
  248. return &image.NRGBA{}
  249. }
  250. srcBounds := img.Bounds()
  251. srcW := srcBounds.Dx()
  252. srcH := srcBounds.Dy()
  253. if srcW <= 0 || srcH <= 0 {
  254. return &image.NRGBA{}
  255. }
  256. if srcW == minW && srcH == minH {
  257. return Clone(img)
  258. }
  259. if srcW >= 100 && srcH >= 100 {
  260. return cropAndResize(img, minW, minH, anchor, filter)
  261. }
  262. return resizeAndCrop(img, minW, minH, anchor, filter)
  263. }
  264. func cropAndResize(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
  265. dstW, dstH := width, height
  266. srcBounds := img.Bounds()
  267. srcW := srcBounds.Dx()
  268. srcH := srcBounds.Dy()
  269. srcAspectRatio := float64(srcW) / float64(srcH)
  270. dstAspectRatio := float64(dstW) / float64(dstH)
  271. var tmp *image.NRGBA
  272. if srcAspectRatio < dstAspectRatio {
  273. cropH := float64(srcW) * float64(dstH) / float64(dstW)
  274. tmp = CropAnchor(img, srcW, int(math.Max(1, cropH)+0.5), anchor)
  275. } else {
  276. cropW := float64(srcH) * float64(dstW) / float64(dstH)
  277. tmp = CropAnchor(img, int(math.Max(1, cropW)+0.5), srcH, anchor)
  278. }
  279. return Resize(tmp, dstW, dstH, filter)
  280. }
  281. func resizeAndCrop(img image.Image, width, height int, anchor Anchor, filter ResampleFilter) *image.NRGBA {
  282. dstW, dstH := width, height
  283. srcBounds := img.Bounds()
  284. srcW := srcBounds.Dx()
  285. srcH := srcBounds.Dy()
  286. srcAspectRatio := float64(srcW) / float64(srcH)
  287. dstAspectRatio := float64(dstW) / float64(dstH)
  288. var tmp *image.NRGBA
  289. if srcAspectRatio < dstAspectRatio {
  290. tmp = Resize(img, dstW, 0, filter)
  291. } else {
  292. tmp = Resize(img, 0, dstH, filter)
  293. }
  294. return CropAnchor(tmp, dstW, dstH, anchor)
  295. }
  296. // Thumbnail scales the image up or down using the specified resample filter, crops it
  297. // to the specified width and hight and returns the transformed image.
  298. //
  299. // Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
  300. // CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
  301. //
  302. // Usage example:
  303. //
  304. // dstImage := imaging.Thumbnail(srcImage, 100, 100, imaging.Lanczos)
  305. //
  306. func Thumbnail(img image.Image, width, height int, filter ResampleFilter) *image.NRGBA {
  307. return Fill(img, width, height, Center, filter)
  308. }
  309. // ResampleFilter is a resampling filter struct. It can be used to define custom filters.
  310. //
  311. // Supported resample filters: NearestNeighbor, Box, Linear, Hermite, MitchellNetravali,
  312. // CatmullRom, BSpline, Gaussian, Lanczos, Hann, Hamming, Blackman, Bartlett, Welch, Cosine.
  313. //
  314. // General filter recommendations:
  315. //
  316. // - Lanczos
  317. // High-quality resampling filter for photographic images yielding sharp results.
  318. // It's slower than cubic filters (see below).
  319. //
  320. // - CatmullRom
  321. // A sharp cubic filter. It's a good filter for both upscaling and downscaling if sharp results are needed.
  322. //
  323. // - MitchellNetravali
  324. // A high quality cubic filter that produces smoother results with less ringing artifacts than CatmullRom.
  325. //
  326. // - BSpline
  327. // A good filter if a very smooth output is needed.
  328. //
  329. // - Linear
  330. // Bilinear interpolation filter, produces reasonably good, smooth output.
  331. // It's faster than cubic filters.
  332. //
  333. // - Box
  334. // Simple and fast averaging filter appropriate for downscaling.
  335. // When upscaling it's similar to NearestNeighbor.
  336. //
  337. // - NearestNeighbor
  338. // Fastest resampling filter, no antialiasing.
  339. //
  340. type ResampleFilter struct {
  341. Support float64
  342. Kernel func(float64) float64
  343. }
  344. // NearestNeighbor is a nearest-neighbor filter (no anti-aliasing).
  345. var NearestNeighbor ResampleFilter
  346. // Box filter (averaging pixels).
  347. var Box ResampleFilter
  348. // Linear filter.
  349. var Linear ResampleFilter
  350. // Hermite cubic spline filter (BC-spline; B=0; C=0).
  351. var Hermite ResampleFilter
  352. // MitchellNetravali is Mitchell-Netravali cubic filter (BC-spline; B=1/3; C=1/3).
  353. var MitchellNetravali ResampleFilter
  354. // CatmullRom is a Catmull-Rom - sharp cubic filter (BC-spline; B=0; C=0.5).
  355. var CatmullRom ResampleFilter
  356. // BSpline is a smooth cubic filter (BC-spline; B=1; C=0).
  357. var BSpline ResampleFilter
  358. // Gaussian is a Gaussian blurring Filter.
  359. var Gaussian ResampleFilter
  360. // Bartlett is a Bartlett-windowed sinc filter (3 lobes).
  361. var Bartlett ResampleFilter
  362. // Lanczos filter (3 lobes).
  363. var Lanczos ResampleFilter
  364. // Hann is a Hann-windowed sinc filter (3 lobes).
  365. var Hann ResampleFilter
  366. // Hamming is a Hamming-windowed sinc filter (3 lobes).
  367. var Hamming ResampleFilter
  368. // Blackman is a Blackman-windowed sinc filter (3 lobes).
  369. var Blackman ResampleFilter
  370. // Welch is a Welch-windowed sinc filter (parabolic window, 3 lobes).
  371. var Welch ResampleFilter
  372. // Cosine is a Cosine-windowed sinc filter (3 lobes).
  373. var Cosine ResampleFilter
  374. func bcspline(x, b, c float64) float64 {
  375. var y float64
  376. x = math.Abs(x)
  377. if x < 1.0 {
  378. y = ((12-9*b-6*c)*x*x*x + (-18+12*b+6*c)*x*x + (6 - 2*b)) / 6
  379. } else if x < 2.0 {
  380. y = ((-b-6*c)*x*x*x + (6*b+30*c)*x*x + (-12*b-48*c)*x + (8*b + 24*c)) / 6
  381. }
  382. return y
  383. }
  384. func sinc(x float64) float64 {
  385. if x == 0 {
  386. return 1
  387. }
  388. return math.Sin(math.Pi*x) / (math.Pi * x)
  389. }
  390. func init() {
  391. NearestNeighbor = ResampleFilter{
  392. Support: 0.0, // special case - not applying the filter
  393. }
  394. Box = ResampleFilter{
  395. Support: 0.5,
  396. Kernel: func(x float64) float64 {
  397. x = math.Abs(x)
  398. if x <= 0.5 {
  399. return 1.0
  400. }
  401. return 0
  402. },
  403. }
  404. Linear = ResampleFilter{
  405. Support: 1.0,
  406. Kernel: func(x float64) float64 {
  407. x = math.Abs(x)
  408. if x < 1.0 {
  409. return 1.0 - x
  410. }
  411. return 0
  412. },
  413. }
  414. Hermite = ResampleFilter{
  415. Support: 1.0,
  416. Kernel: func(x float64) float64 {
  417. x = math.Abs(x)
  418. if x < 1.0 {
  419. return bcspline(x, 0.0, 0.0)
  420. }
  421. return 0
  422. },
  423. }
  424. MitchellNetravali = ResampleFilter{
  425. Support: 2.0,
  426. Kernel: func(x float64) float64 {
  427. x = math.Abs(x)
  428. if x < 2.0 {
  429. return bcspline(x, 1.0/3.0, 1.0/3.0)
  430. }
  431. return 0
  432. },
  433. }
  434. CatmullRom = ResampleFilter{
  435. Support: 2.0,
  436. Kernel: func(x float64) float64 {
  437. x = math.Abs(x)
  438. if x < 2.0 {
  439. return bcspline(x, 0.0, 0.5)
  440. }
  441. return 0
  442. },
  443. }
  444. BSpline = ResampleFilter{
  445. Support: 2.0,
  446. Kernel: func(x float64) float64 {
  447. x = math.Abs(x)
  448. if x < 2.0 {
  449. return bcspline(x, 1.0, 0.0)
  450. }
  451. return 0
  452. },
  453. }
  454. Gaussian = ResampleFilter{
  455. Support: 2.0,
  456. Kernel: func(x float64) float64 {
  457. x = math.Abs(x)
  458. if x < 2.0 {
  459. return math.Exp(-2 * x * x)
  460. }
  461. return 0
  462. },
  463. }
  464. Bartlett = ResampleFilter{
  465. Support: 3.0,
  466. Kernel: func(x float64) float64 {
  467. x = math.Abs(x)
  468. if x < 3.0 {
  469. return sinc(x) * (3.0 - x) / 3.0
  470. }
  471. return 0
  472. },
  473. }
  474. Lanczos = ResampleFilter{
  475. Support: 3.0,
  476. Kernel: func(x float64) float64 {
  477. x = math.Abs(x)
  478. if x < 3.0 {
  479. return sinc(x) * sinc(x/3.0)
  480. }
  481. return 0
  482. },
  483. }
  484. Hann = ResampleFilter{
  485. Support: 3.0,
  486. Kernel: func(x float64) float64 {
  487. x = math.Abs(x)
  488. if x < 3.0 {
  489. return sinc(x) * (0.5 + 0.5*math.Cos(math.Pi*x/3.0))
  490. }
  491. return 0
  492. },
  493. }
  494. Hamming = ResampleFilter{
  495. Support: 3.0,
  496. Kernel: func(x float64) float64 {
  497. x = math.Abs(x)
  498. if x < 3.0 {
  499. return sinc(x) * (0.54 + 0.46*math.Cos(math.Pi*x/3.0))
  500. }
  501. return 0
  502. },
  503. }
  504. Blackman = ResampleFilter{
  505. Support: 3.0,
  506. Kernel: func(x float64) float64 {
  507. x = math.Abs(x)
  508. if x < 3.0 {
  509. return sinc(x) * (0.42 - 0.5*math.Cos(math.Pi*x/3.0+math.Pi) + 0.08*math.Cos(2.0*math.Pi*x/3.0))
  510. }
  511. return 0
  512. },
  513. }
  514. Welch = ResampleFilter{
  515. Support: 3.0,
  516. Kernel: func(x float64) float64 {
  517. x = math.Abs(x)
  518. if x < 3.0 {
  519. return sinc(x) * (1.0 - (x * x / 9.0))
  520. }
  521. return 0
  522. },
  523. }
  524. Cosine = ResampleFilter{
  525. Support: 3.0,
  526. Kernel: func(x float64) float64 {
  527. x = math.Abs(x)
  528. if x < 3.0 {
  529. return sinc(x) * math.Cos((math.Pi/2.0)*(x/3.0))
  530. }
  531. return 0
  532. },
  533. }
  534. }