package processing import ( "context" "math" "github.com/imgproxy/imgproxy/v3/imagedata" "github.com/imgproxy/imgproxy/v3/imath" "github.com/imgproxy/imgproxy/v3/options" "github.com/imgproxy/imgproxy/v3/options/keys" "github.com/imgproxy/imgproxy/v3/security" "github.com/imgproxy/imgproxy/v3/vips" ) // watermarkPipeline constructs the watermark processing pipeline. // This pipeline is applied to the watermark image. func (p *Processor) watermarkPipeline() Pipeline { return Pipeline{ p.vectorGuardScale, p.scaleOnLoad, p.colorspaceToProcessing, p.scale, p.rotateAndFlip, p.padding, } } func shouldReplicateWatermark(gt GravityType) bool { return gt == GravityReplicate } func (p *Processor) prepareWatermark( ctx context.Context, wm *vips.Image, wmData imagedata.ImageData, po ProcessingOptions, secops security.Options, imgWidth, imgHeight int, offsetScale float64, framesCount int, ) error { if err := wm.Load(wmData, 1.0, 0, 1); err != nil { return err } wmPo := p.NewProcessingOptions(options.New()) wmPo.Set(keys.ResizingType, ResizeFit) wmPo.Set(keys.Dpr, 1) wmPo.Set(keys.Enlarge, true) wmPo.Set(keys.Format, wmData.Format()) if scale := po.WatermarkScale(); scale > 0 { wmPo.Set(keys.Width, max(imath.ScaleToEven(imgWidth, scale), 1)) wmPo.Set(keys.Height, max(imath.ScaleToEven(imgHeight, scale), 1)) } shouldReplicate := shouldReplicateWatermark(po.WatermarkPosition()) if shouldReplicate { offsetX := po.WatermarkXOffset() offsetY := po.WatermarkYOffset() var padX, padY int if math.Abs(offsetX) >= 1.0 { padX = imath.RoundToEven(offsetX * offsetScale) } else { padX = imath.ScaleToEven(imgWidth, offsetX) } if math.Abs(offsetY) >= 1.0 { padY = imath.RoundToEven(offsetY * offsetScale) } else { padY = imath.ScaleToEven(imgHeight, offsetY) } wmPo.Set(keys.PaddingLeft, padX/2) wmPo.Set(keys.PaddingRight, padX-padX/2) wmPo.Set(keys.PaddingTop, padY/2) wmPo.Set(keys.PaddingBottom, padY-padY/2) } if err := p.watermarkPipeline().Run(ctx, wm, wmPo, secops, wmData); err != nil { return err } // We need to copy the image to ensure that it is in memory since we will // close it after watermark processing is done. if err := wm.CopyMemory(); err != nil { return err } if shouldReplicate { if err := wm.Replicate(imgWidth, imgHeight, true); err != nil { return err } } // We don't want any headers to be copied from the watermark to the image return wm.StripAll() } func (p *Processor) applyWatermark( ctx context.Context, img *vips.Image, po ProcessingOptions, secops security.Options, offsetScale float64, framesCount int, ) error { if p.watermarkProvider == nil { return nil } wmData, _, err := p.watermarkProvider.Get(ctx, po.Options) if err != nil { return err } if wmData == nil { return nil } defer wmData.Close() wm := new(vips.Image) defer wm.Clear() width := img.Width() height := img.Height() frameHeight := height / framesCount if err := p.prepareWatermark( ctx, wm, wmData, po, secops, width, frameHeight, offsetScale, framesCount, ); err != nil { return err } if !img.ColourProfileImported() { if err := img.ImportColourProfile(); err != nil { return err } } if err := img.RgbColourspace(); err != nil { return err } opacity := po.WatermarkOpacity() * p.config.WatermarkOpacity position := po.WatermarkPosition() shouldReplicate := shouldReplicateWatermark(position) // If we replicated the watermark and need to apply it to an animated image, // it is faster to replicate the watermark to all the image and apply it single-pass if shouldReplicate && framesCount > 1 { if err := wm.Replicate(width, height, false); err != nil { return err } return img.ApplyWatermark(wm, 0, 0, opacity) } left, top := 0, 0 wmWidth := wm.Width() wmHeight := wm.Height() if !shouldReplicate { gr := GravityOptions{ Type: position, X: po.WatermarkXOffset(), Y: po.WatermarkYOffset(), } left, top = calcPosition(width, frameHeight, wmWidth, wmHeight, &gr, offsetScale, true) } if left >= width || top >= height || -left >= wmWidth || -top >= wmHeight { // Watermark is completely outside the image return nil } // if watermark is partially outside the image, it may partially be visible // on the next frame. We need to crop it vertically. // We don't care about horizontal overlap, as frames are stacked vertically if framesCount > 1 { cropTop := 0 cropHeight := wmHeight if top < 0 { cropTop = -top cropHeight -= cropTop top = 0 } if top+cropHeight > frameHeight { cropHeight = frameHeight - top } if cropTop > 0 || cropHeight < wmHeight { if err := wm.Crop(0, cropTop, wmWidth, cropHeight); err != nil { return err } } } for i := 0; i < framesCount; i++ { if err := img.ApplyWatermark(wm, left, top, opacity); err != nil { return err } top += frameHeight } return nil } func (p *Processor) watermark(c *Context) error { if p.watermarkProvider == nil || c.PO.WatermarkOpacity() == 0 { return nil } return p.applyWatermark(c.Ctx, c.Img, c.PO, c.SecOps, c.DprScale, 1) }