package processing import ( "math" ) // vectorGuardScale checks if the image is a vector format and downscales it // to the maximum allowed resolution if necessary func vectorGuardScale(c *Context) error { if c.ImgData == nil || !c.ImgData.Format().IsVector() { return nil } if resolution := c.Img.Width() * c.Img.Height(); resolution > c.PO.SecurityOptions.MaxSrcResolution { scale := math.Sqrt(float64(c.PO.SecurityOptions.MaxSrcResolution) / float64(resolution)) c.VectorBaseScale = scale if err := c.Img.Load(c.ImgData, 1, scale, 1); err != nil { return err } } return nil }