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- // Package asyncbuffer provides an asynchronous buffer that reads data from an
- // io.Reader in the background.
- //
- // When created, AsyncBuffer starts reading from the upstream reader in the
- // background. If a read error occurs, it is stored and can be checked with
- // AsyncBuffer.Error().
- //
- // When reading through AsyncBuffer.Reader().Read(), the error is only returned
- // once the reader reaches the point where the error occurred. In other words,
- // errors are delayed until encountered by the reader.
- //
- // However, AsyncBuffer.Close() and AsyncBuffer.Error() will immediately return
- // any stored error, even if the reader has not yet reached the error point.
- package asyncbuffer
- import (
- "errors"
- "io"
- "sync"
- "sync/atomic"
- )
- // ChunkSize is the size of each chunk in bytes
- const ChunkSize = 4096
- // byteChunk is a struct that holds a buffer and the data read from the upstream reader
- // data slice is required since the chunk read may be smaller than ChunkSize
- type byteChunk struct {
- buf []byte
- data []byte
- }
- // chunkPool is a global sync.Pool that holds byteChunk objects for
- // all readers
- var chunkPool = sync.Pool{
- New: func() any {
- buf := make([]byte, ChunkSize)
- return &byteChunk{
- buf: buf,
- data: buf[:0],
- }
- },
- }
- // AsyncBuffer is a wrapper around io.Reader that reads data in chunks
- // in background and allows reading from synchronously.
- type AsyncBuffer struct {
- r io.Reader // Upstream reader
- chunks []*byteChunk // References to the chunks read from the upstream reader
- err atomic.Value // Error that occurred during reading
- finished atomic.Bool // Indicates that the reader has finished reading
- len atomic.Int64 // Total length of the data read
- closed atomic.Bool // Indicates that the reader was closed
- mu sync.RWMutex // Mutex on chunks slice
- newChunkSignal chan struct{} // Tick-tock channel that indicates that a new chunk is ready
- }
- // Underlying Reader that provides io.ReadSeeker interface for the actual data reading
- // What is the purpose of this Reader?
- type Reader struct {
- ab *AsyncBuffer
- pos int64
- }
- // FromReadCloser creates a new AsyncBuffer that reads from the given io.Reader in background
- func FromReader(r io.Reader) *AsyncBuffer {
- ab := &AsyncBuffer{
- r: r,
- newChunkSignal: make(chan struct{}),
- }
- go ab.readChunks()
- return ab
- }
- // getNewChunkSignal returns the channel that signals when a new chunk is ready
- // Lock is required to read the channel, so it is not closed while reading
- func (ab *AsyncBuffer) getNewChunkSignal() chan struct{} {
- ab.mu.RLock()
- defer ab.mu.RUnlock()
- return ab.newChunkSignal
- }
- // addChunk adds a new chunk to the AsyncBuffer, increments len and signals that a chunk is ready
- func (ab *AsyncBuffer) addChunk(chunk *byteChunk) {
- ab.mu.Lock()
- defer ab.mu.Unlock()
- // Store the chunk, increase chunk size, increase length of the data read
- ab.chunks = append(ab.chunks, chunk)
- ab.len.Add(int64(len(chunk.data)))
- // Signal that a chunk is ready
- currSignal := ab.newChunkSignal
- ab.newChunkSignal = make(chan struct{})
- close(currSignal)
- }
- // finish marks the reader as finished
- func (ab *AsyncBuffer) finish() {
- // Indicate that the reader has finished reading
- ab.finished.Store(true)
- // This indicates that Close() was called before all the chunks were read, we do not need to close the channel
- // since it was closed already.
- if !ab.closed.Load() {
- close(ab.newChunkSignal)
- }
- }
- // readChunks reads data from the upstream reader in background and stores them in the pool
- func (ab *AsyncBuffer) readChunks() {
- defer ab.finish()
- // Stop reading if the reader is finished
- for !ab.finished.Load() {
- // Get a chunk from the pool
- // If the pool is empty, it will create a new byteChunk with ChunkSize
- chunk, ok := chunkPool.Get().(*byteChunk)
- if !ok {
- ab.err.Store(errors.New("asyncbuffer.AsyncBuffer.readChunks: failed to get chunk from pool"))
- return
- }
- // Read data into the chunk's buffer
- n, err := io.ReadFull(ab.r, chunk.buf)
- // If it's not the EOF, we need to store the error
- if err != nil && err != io.EOF && err != io.ErrUnexpectedEOF {
- ab.err.Store(err)
- return
- }
- // No bytes were read (n == 0), we can return the chunk to the pool
- if err == io.EOF || n == 0 {
- chunkPool.Put(chunk)
- return
- }
- // Resize the chunk's data slice to the number of bytes read
- chunk.data = chunk.buf[:n]
- // Store the reference to the chunk in the AsyncBuffer
- ab.addChunk(chunk)
- // We got ErrUnexpectedEOF meaning that some bytes were read, but this is the
- // end of the stream, so we can stop reading
- if err == io.ErrUnexpectedEOF {
- return
- }
- }
- }
- // closedError returns an error if the attempt to read on a closed reader was made.
- // If the reader had an error, it returns that error instead.
- func (ab *AsyncBuffer) closedError() error {
- // If the reader is closed, we return the error or nil
- if ab.closed.Load() {
- err := ab.Error()
- if err == nil {
- err = errors.New("asyncbuffer.AsyncBuffer.ReadAt: attempt to read on closed reader")
- }
- return err
- }
- return nil
- }
- // offsetAvailable checks if the data at the given offset is available for reading.
- // It may return io.EOF if the reader is finished reading and the offset is beyond the end of the stream.
- func (ab *AsyncBuffer) offsetAvailable(off int64) (bool, error) {
- // We can not read data from the closed reader, none
- if ab.closed.Load() {
- return false, ab.closedError()
- }
- // In case the offset falls within the already read chunks, we can return immediately,
- // even if error has occurred in the future
- if off < ab.len.Load() {
- return true, nil
- }
- // In case the reader is finished reading, and we have not read enough
- // data yet, return either error or EOF
- if ab.finished.Load() {
- // In case, error has occurred, we need to return it
- err := ab.Error()
- if err != nil {
- return false, err
- }
- // Otherwise, it's EOF if the offset is beyond the end of the stream
- return false, io.EOF
- }
- // No available data
- return false, nil
- }
- // WaitFor waits for the data to be ready at the given offset. nil means ok.
- // It guarantees that the chunk at the given offset is ready to be read.
- func (ab *AsyncBuffer) WaitFor(off int64) error {
- for {
- ok, err := ab.offsetAvailable(off)
- if ok || err != nil {
- return err
- }
- <-ab.getNewChunkSignal()
- }
- }
- // Wait waits for the reader to finish reading all data and returns
- // the total length of the data read.
- func (ab *AsyncBuffer) Wait() (int64, error) {
- for {
- // We can not read data from the closed reader even if there were no errors
- if ab.closed.Load() {
- return 0, ab.closedError()
- }
- // In case the reader is finished reading, we can return immediately
- if ab.finished.Load() {
- size := ab.len.Load()
- // If there was an error during reading, we need to return it no matter what position
- // had the error happened
- err := ab.err.Load()
- if err != nil {
- err, ok := err.(error)
- if !ok {
- return size, errors.New("asyncbuffer.AsyncBuffer.Wait: failed to get error")
- }
- return size, err
- }
- return size, nil
- }
- // Lock until the next chunk is ready
- <-ab.getNewChunkSignal()
- }
- }
- // Error returns the error that occurred during reading data in background.
- func (ab *AsyncBuffer) Error() error {
- err := ab.err.Load()
- if err == nil {
- return nil
- }
- errCast, ok := err.(error)
- if !ok {
- return errors.New("asyncbuffer.AsyncBuffer.Error: failed to get error")
- }
- return errCast
- }
- // readChunkAt copies data from the chunk at the given absolute offset to the provided slice.
- // Chunk must be available when this method is called.
- // Returns the number of bytes copied to the slice or 0 if chunk has no data
- // (eg. offset is beyond the end of the stream).
- func (ab *AsyncBuffer) readChunkAt(p []byte, off, rem int64) int {
- // If the chunk is not available, we return 0
- if off >= ab.len.Load() {
- return 0
- }
- ind := off / ChunkSize // chunk index
- chunk := ab.chunks[ind]
- startOffset := off % ChunkSize // starting offset in the chunk
- // If the offset in current chunk is greater than the data
- // it has, we return 0
- if startOffset >= int64(len(chunk.data)) {
- return 0
- }
- // How many bytes we could read from the chunk. No more than:
- // - left to read totally
- // - chunk size minus the start offset
- // - chunk has
- size := min(rem, ChunkSize-startOffset, int64(len(chunk.data)))
- if size == 0 {
- return 0
- }
- return copy(p, chunk.data[startOffset:startOffset+size])
- }
- // readAt reads data from the AsyncBuffer at the given offset.
- //
- // If full is true:
- //
- // The behaviour is similar to io.ReaderAt.ReadAt. It blocks until the maxumum amount of data possible
- // is read from the buffer. It may return io.UnexpectedEOF in case we tried to read more data than was
- // available in the buffer.
- //
- // If full is false:
- //
- // It behaves like a regular non-blocking Read.
- func (ab *AsyncBuffer) readAt(p []byte, off int64) (int, error) {
- size := int64(len(p)) // total size of the data to read
- if off < 0 {
- return 0, errors.New("asyncbuffer.AsyncBuffer.readAt: negative offset")
- }
- // Wait for the offset to be available.
- // It may return io.EOF if the offset is beyond the end of the stream.
- err := ab.WaitFor(off)
- if err != nil {
- return 0, err
- }
- ab.mu.RLock()
- defer ab.mu.RUnlock()
- // If the reader is closed, we return an error
- if ab.closed.Load() {
- return 0, ab.closedError()
- }
- // Read data from the first chunk
- n := ab.readChunkAt(p, off, size)
- if n == 0 {
- return 0, io.EOF // Failed to read any data: means we tried to read beyond the end of the stream
- }
- size -= int64(n)
- off += int64(n) // Here and beyond off always points to the last read byte + 1
- // Now, let's try to read the rest of the data from next chunks while they are available
- for size > 0 {
- // If data is not available at the given offset, we can return data read so far.
- ok, err := ab.offsetAvailable(off)
- if !ok || err != nil {
- return n, err
- }
- // Read data from the next chunk
- nX := ab.readChunkAt(p[n:], off, size)
- n += nX
- size -= int64(nX)
- off += int64(nX)
- // If we read data shorter than ChunkSize or, in case that was the last chunk, less than
- // the size of the tail, return kind of EOF
- if int64(nX) < min(size, int64(ChunkSize)) {
- return n, io.EOF
- }
- }
- return n, nil
- }
- // Close closes the AsyncBuffer and releases all resources.
- // It returns an error if the reader was already closed or if there was
- // an error during reading data in background even if none of the subsequent
- // readers have reached the position where the error occurred.
- func (ab *AsyncBuffer) Close() error {
- ab.mu.Lock()
- defer ab.mu.Unlock()
- // If the reader is already closed, we return immediately error or nil
- if ab.closed.Load() {
- return ab.Error()
- }
- ab.closed.Store(true)
- // If the reader is still running, we need to signal that it should stop and close the channel
- if !ab.finished.Load() {
- ab.finished.Store(true)
- close(ab.newChunkSignal)
- }
- // Return all chunks to the pool
- for _, chunk := range ab.chunks {
- chunkPool.Put(chunk)
- }
- return nil
- }
- // Reader returns an io.ReadSeeker+io.ReaderAt that can be used to read actual data from the AsyncBuffer
- func (ab *AsyncBuffer) Reader() *Reader {
- return &Reader{ab: ab, pos: 0}
- }
- // Read reads data from the AsyncBuffer.
- func (r *Reader) Read(p []byte) (int, error) {
- n, err := r.ab.readAt(p, r.pos)
- if err != nil {
- return n, err
- }
- r.pos += int64(n)
- return n, nil
- }
- // Seek sets the position of the reader to the given offset and returns the new position
- func (r *Reader) Seek(offset int64, whence int) (int64, error) {
- switch whence {
- case io.SeekStart:
- r.pos = offset
- case io.SeekCurrent:
- r.pos += offset
- case io.SeekEnd:
- size, err := r.ab.Wait()
- if err != nil {
- return 0, err
- }
- r.pos = size + offset
- default:
- return 0, errors.New("asyncbuffer.AsyncBuffer.ReadAt: invalid whence")
- }
- if r.pos < 0 {
- return 0, errors.New("asyncbuffer.AsyncBuffer.ReadAt: negative position")
- }
- return r.pos, nil
- }
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