demo_gui_buffer_animation.c 3.2 KB

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  1. #include <rtgui/dc.h>
  2. #include <rtgui/rtgui_system.h>
  3. #include <rtgui/widgets/view.h>
  4. #include "demo_view.h"
  5. /*
  6. * 直接在DC上绘图以实现动画效果
  7. *
  8. * 动画是依赖于定时器驱动的,会上下翻滚显示文字
  9. * "飞线乱飞"
  10. */
  11. static rt_int8_t dx = 1, dy = 1;
  12. static rtgui_rect_t text_rect;
  13. static rtgui_timer_t *timer;
  14. static rtgui_dc_t *dc_buffer;
  15. static void timeout(struct rtgui_timer* timer, void* parameter)
  16. {
  17. rtgui_dc_t* dc;
  18. rtgui_rect_t rect;
  19. rtgui_view_t *view;
  20. /* 控件(view)通过parameter参数传递给定时器 */
  21. view = (rtgui_view_t*)parameter;
  22. /* 获得控件所属的DC */
  23. dc = rtgui_dc_begin_drawing(view);
  24. if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
  25. return ;
  26. /* 获得demo view允许绘图的区域,主要用于判断边界 */
  27. rtgui_widget_get_rect(view, &rect);
  28. rtgui_rect_inflate(&rect, -5);
  29. rect.y1 += 35;
  30. /* 判断是否是第一次绘图 */
  31. if ((text_rect.x1 == 0) && (text_rect.y1 == 0))
  32. {
  33. rtgui_rect_moveto(&text_rect, rect.x1, rect.y1);
  34. }
  35. /* 设置dx和dy */
  36. if (text_rect.x2 >= rect.x2) dx = -1;
  37. if (text_rect.x1 < rect.x1) dx = 1;
  38. if (text_rect.y2 >= rect.y2) dy = -1;
  39. if (text_rect.y1 < rect.y1) dy = 1;
  40. /* 移动文本框的位置 */
  41. text_rect.x1 += dx; text_rect.x2 += dx;
  42. text_rect.y1 += dy; text_rect.y2 += dy;
  43. /* 绘图 */
  44. rect = text_rect;
  45. rect.x2 += 2; rect.y2 += 2;
  46. rtgui_dc_blit(dc_buffer, NULL, dc, &rect);
  47. /* 绘图完成 */
  48. rtgui_dc_end_drawing(dc);
  49. }
  50. static rt_bool_t animation_event_handler(PVOID wdt, rtgui_event_t *event)
  51. {
  52. rtgui_widget_t* widget = (rtgui_widget_t*)wdt;
  53. if (event->type == RTGUI_EVENT_PAINT)
  54. {
  55. struct rtgui_dc* dc;
  56. rtgui_rect_t rect;
  57. /* 因为用的是demo view,上面本身有一部分控件,所以在绘图时先要让demo view先绘图 */
  58. rtgui_view_event_handler(widget, event);
  59. /* 获得控件所属的DC */
  60. dc = rtgui_dc_begin_drawing(widget);
  61. if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
  62. return RT_FALSE;
  63. /* 绘图 */
  64. rect = text_rect;
  65. rtgui_dc_blit(dc_buffer, NULL, dc, &rect);
  66. /* 绘图完成 */
  67. rtgui_dc_end_drawing(dc);
  68. }
  69. else
  70. {
  71. /* 调用默认的事件处理函数 */
  72. return rtgui_view_event_handler(widget, event);
  73. }
  74. return RT_FALSE;
  75. }
  76. rtgui_view_t *demo_gui_buffer_animation(rtgui_view_t* parent_view)
  77. {
  78. rtgui_view_t *view;
  79. view = demo_view_create(parent_view, "DC 缓冲区动画");
  80. if (view != RT_NULL)
  81. rtgui_widget_set_event_handler(view, animation_event_handler);
  82. rtgui_font_get_metrics(RTGUI_WIDGET_FONT(view), "缓冲动画", &text_rect);
  83. if (dc_buffer == RT_NULL)
  84. {
  85. rtgui_rect_t rect;
  86. rect.x1 = 0; rect.x2 = rtgui_rect_width(text_rect) + 2;
  87. rect.y1 = 0; rect.y2 = rtgui_rect_height(text_rect) + 2;
  88. /* 创建 DC Buffer,长 50,宽 50 */
  89. dc_buffer = rtgui_dc_buffer_create(rtgui_rect_width(rect), rtgui_rect_height(rect));
  90. RTGUI_DC_FC(dc_buffer) = RTGUI_WIDGET_BACKGROUND(view);
  91. rtgui_dc_fill_rect(dc_buffer, &rect);
  92. RTGUI_DC_FC(dc_buffer) = black;
  93. rect.x1 = 1; rect.y1 = 1;
  94. rtgui_dc_draw_text(dc_buffer, "缓冲动画", &rect);
  95. }
  96. /* 启动定时器以触发动画 */
  97. timer = rtgui_timer_create(1, RT_TIMER_FLAG_PERIODIC, timeout, view);
  98. rtgui_timer_start(timer);
  99. return view;
  100. }