dc.h 6.2 KB

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  1. /*
  2. * File : dc.h
  3. * This file is part of RT-Thread RTOS
  4. * COPYRIGHT (C) 2006 - 2009, RT-Thread Development Team
  5. *
  6. * The license and distribution terms for this file may be
  7. * found in the file LICENSE in this distribution or at
  8. * http://www.rt-thread.org/license/LICENSE
  9. *
  10. * Change Logs:
  11. * Date Author Notes
  12. * 2009-10-16 Bernard first version
  13. */
  14. #ifndef __RTGUI_DC_H__
  15. #define __RTGUI_DC_H__
  16. #include <rtgui/rtgui.h>
  17. #include <rtgui/font.h>
  18. #include <rtgui/driver.h>
  19. #include <rtgui/widgets/widget.h>
  20. enum rtgui_dc_type
  21. {
  22. RTGUI_DC_HW,
  23. RTGUI_DC_CLIENT,
  24. RTGUI_DC_BUFFER,
  25. RTGUI_DC_IMLIB2,
  26. };
  27. struct rtgui_dc_engine
  28. {
  29. /* interface */
  30. void (*draw_point)(struct rtgui_dc* dc, int x, int y);
  31. void (*draw_color_point)(struct rtgui_dc* dc, int x, int y, rtgui_color_t color);
  32. void (*draw_vline)(struct rtgui_dc* dc, int x, int y1, int y2);
  33. void (*draw_hline)(struct rtgui_dc* dc, int x1, int x2, int y);
  34. void (*fill_rect )(struct rtgui_dc* dc, rtgui_rect_t* rect);
  35. void (*blit_line) (struct rtgui_dc* dc, int x1, int x2, int y, rt_uint8_t* line_data);
  36. void (*blit )(struct rtgui_dc* dc, struct rtgui_point* dc_point, struct rtgui_dc* dest, rtgui_rect_t* rect);
  37. /* set and get graphic context */
  38. void (*set_gc)(struct rtgui_dc* dc, struct rtgui_gc *gc);
  39. struct rtgui_gc* (*get_gc)(struct rtgui_dc* dc);
  40. /* get dc visible */
  41. rt_bool_t (*get_visible)(struct rtgui_dc* dc);
  42. /* get dc rect */
  43. void (*get_rect )(struct rtgui_dc* dc, rtgui_rect_t* rect);
  44. rt_bool_t (*fini )(struct rtgui_dc* dc);
  45. };
  46. /* the abstract device context */
  47. struct rtgui_dc
  48. {
  49. /* type of device context */
  50. rt_uint32_t type;
  51. /* dc engine */
  52. const struct rtgui_dc_engine* engine;
  53. };
  54. #define RTGUI_DC_FC(dc) (rtgui_dc_get_gc(dc)->foreground)
  55. #define RTGUI_DC_BC(dc) (rtgui_dc_get_gc(dc)->background)
  56. #define RTGUI_DC_FONT(dc) (rtgui_dc_get_gc(dc)->font)
  57. #define RTGUI_DC_TEXTALIGN(dc) (rtgui_dc_get_gc(dc)->textalign)
  58. /* create a buffer dc */
  59. struct rtgui_dc* rtgui_dc_buffer_create(int width, int height);
  60. rt_uint8_t* rtgui_dc_buffer_get_pixel(struct rtgui_dc* dc);
  61. /* begin and end a drawing */
  62. struct rtgui_dc* rtgui_dc_begin_drawing(rtgui_widget_t* owner);
  63. void rtgui_dc_end_drawing(struct rtgui_dc* dc);
  64. /* destroy a dc */
  65. void rtgui_dc_destory(struct rtgui_dc* dc);
  66. void rtgui_dc_draw_line (struct rtgui_dc* dc, int x1, int y1, int x2, int y2);
  67. void rtgui_dc_draw_rect (struct rtgui_dc* dc, struct rtgui_rect* rect);
  68. void rtgui_dc_fill_rect_forecolor(struct rtgui_dc* dc, struct rtgui_rect* rect);
  69. void rtgui_dc_draw_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r);
  70. void rtgui_dc_fill_round_rect(struct rtgui_dc* dc, struct rtgui_rect* rect, int r);
  71. void rtgui_dc_draw_annulus(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r1, rt_int16_t r2, rt_int16_t start, rt_int16_t end);
  72. void rtgui_dc_draw_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
  73. void rtgui_dc_fill_sector(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
  74. void rtgui_dc_draw_text (struct rtgui_dc* dc, const char* text, struct rtgui_rect* rect);
  75. void rtgui_dc_draw_mono_bmp(struct rtgui_dc* dc, int x, int y, int w, int h, const rt_uint8_t* data);
  76. void rtgui_dc_draw_byte(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data);
  77. void rtgui_dc_draw_word(struct rtgui_dc*dc, int x, int y, int h, const rt_uint8_t* data);
  78. void rtgui_dc_draw_border(struct rtgui_dc* dc, rtgui_rect_t* rect, int flag);
  79. void rtgui_dc_draw_horizontal_line(struct rtgui_dc* dc, int x1, int x2, int y);
  80. void rtgui_dc_draw_vertical_line(struct rtgui_dc* dc, int x, int y1, int y2);
  81. void rtgui_dc_draw_focus_rect(struct rtgui_dc* dc, rtgui_rect_t* rect);
  82. void rtgui_dc_draw_polygon(struct rtgui_dc* dc, const int *vx, const int *vy, int count);
  83. void rtgui_dc_fill_polygon(struct rtgui_dc* dc, const int* vx, const int* vy, int count);
  84. void rtgui_dc_draw_circle(struct rtgui_dc* dc, int x, int y, int r);
  85. void rtgui_dc_fill_circle(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t r);
  86. void rtgui_dc_draw_arc(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t r, rt_int16_t start, rt_int16_t end);
  87. void rtgui_dc_draw_ellipse(struct rtgui_dc* dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);
  88. void rtgui_dc_fill_ellipse(struct rtgui_dc *dc, rt_int16_t x, rt_int16_t y, rt_int16_t rx, rt_int16_t ry);
  89. /*
  90. * dc inline function
  91. *
  92. * Note:
  93. * In order to improve drawing speed, put most of common function of dc to inline
  94. */
  95. /*
  96. * draw a point on dc
  97. */
  98. rt_inline void rtgui_dc_draw_point(struct rtgui_dc* dc, int x, int y)
  99. {
  100. dc->engine->draw_point(dc, x, y);
  101. }
  102. /*
  103. * draw a color point on dc
  104. */
  105. rt_inline void rtgui_dc_draw_color_point(struct rtgui_dc* dc, int x, int y, rtgui_color_t color)
  106. {
  107. dc->engine->draw_color_point(dc, x, y, color);
  108. }
  109. /*
  110. * draw a vertical line on dc
  111. */
  112. rt_inline void rtgui_dc_draw_vline(struct rtgui_dc* dc, int x, int y1, int y2)
  113. {
  114. dc->engine->draw_vline(dc, x, y1, y2);
  115. }
  116. /*
  117. * draw a horizontal line on dc
  118. */
  119. rt_inline void rtgui_dc_draw_hline(struct rtgui_dc* dc, int x1, int x2, int y)
  120. {
  121. dc->engine->draw_hline(dc, x1, x2, y);
  122. }
  123. /*
  124. * fill a rect with background color
  125. */
  126. rt_inline void rtgui_dc_fill_rect (struct rtgui_dc* dc, struct rtgui_rect* rect)
  127. {
  128. dc->engine->fill_rect(dc, rect);
  129. }
  130. /*
  131. * blit a dc on hardware dc
  132. */
  133. rt_inline void rtgui_dc_blit(struct rtgui_dc* dc, struct rtgui_point* dc_point, struct rtgui_dc* dest, rtgui_rect_t* rect)
  134. {
  135. dc->engine->blit(dc, dc_point, dest, rect);
  136. }
  137. /*
  138. * set gc of dc
  139. */
  140. rt_inline void rtgui_dc_set_gc(struct rtgui_dc* dc, rtgui_gc_t* gc)
  141. {
  142. dc->engine->set_gc(dc, gc);
  143. }
  144. /*
  145. * get gc of dc
  146. */
  147. rt_inline rtgui_gc_t *rtgui_dc_get_gc(struct rtgui_dc* dc)
  148. {
  149. return dc->engine->get_gc(dc);
  150. }
  151. /*
  152. * get visible status of dc
  153. */
  154. rt_inline rt_bool_t rtgui_dc_get_visible(struct rtgui_dc* dc)
  155. {
  156. return dc->engine->get_visible(dc);
  157. }
  158. /*
  159. * get rect of dc
  160. */
  161. rt_inline void rtgui_dc_get_rect(struct rtgui_dc*dc, rtgui_rect_t* rect)
  162. {
  163. dc->engine->get_rect(dc, rect);
  164. }
  165. #endif