demo_view_buffer_animation.c 4.3 KB

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  1. #include <rtgui/dc.h>
  2. #include <rtgui/rtgui_system.h>
  3. #include <rtgui/widgets/container.h>
  4. #include "demo_view.h"
  5. /*
  6. * 直接在DC上绘图以实现动画效果
  7. *
  8. * 动画是依赖于定时器驱动的,会上下翻滚显示文字
  9. * "飞线乱飞"
  10. */
  11. static rt_int8_t dx = 1, dy = 1;
  12. static rtgui_rect_t text_rect;
  13. static rtgui_timer_t *timer;
  14. static struct rtgui_dc *dc_buffer;
  15. static void timeout(struct rtgui_timer *timer, void *parameter)
  16. {
  17. struct rtgui_dc *dc;
  18. rtgui_rect_t rect;
  19. rtgui_widget_t *widget;
  20. /* 控件(view)通过parameter参数传递给定时器 */
  21. widget = (rtgui_widget_t *)parameter;
  22. /* 获得控件所属的DC */
  23. dc = rtgui_dc_begin_drawing(widget);
  24. if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
  25. return ;
  26. /* 获得demo view允许绘图的区域,主要用于判断边界 */
  27. demo_view_get_logic_rect(RTGUI_CONTAINER(widget), &rect);
  28. rect.y2 -= 5;
  29. /* 判断是否是第一次绘图 */
  30. if ((text_rect.x1 == 0) && (text_rect.y1 == 0))
  31. {
  32. rtgui_rect_moveto(&text_rect, rect.x1, rect.y1);
  33. }
  34. /* 设置dx和dy */
  35. if (text_rect.x2 >= rect.x2) dx = -1;
  36. if (text_rect.x1 < rect.x1) dx = 1;
  37. if (text_rect.y2 >= rect.y2) dy = -1;
  38. if (text_rect.y1 < rect.y1) dy = 1;
  39. /* 移动文本框的位置 */
  40. text_rect.x1 += dx;
  41. text_rect.x2 += dx;
  42. text_rect.y1 += dy;
  43. text_rect.y2 += dy;
  44. /* 绘图 */
  45. rect = text_rect;
  46. rect.x2 += 2;
  47. rect.y2 += 2;
  48. rtgui_dc_blit(dc_buffer, NULL, dc, &rect);
  49. /* 绘图完成 */
  50. rtgui_dc_end_drawing(dc);
  51. }
  52. static rt_bool_t animation_on_show(struct rtgui_object *object, struct rtgui_event *event)
  53. {
  54. rt_kprintf("buffer animation on show\n");
  55. rtgui_timer_start(timer);
  56. return RT_TRUE;
  57. }
  58. static rt_bool_t animation_on_hide(struct rtgui_object *object, struct rtgui_event *event)
  59. {
  60. rt_kprintf("buffer animation on hide\n");
  61. rtgui_timer_stop(timer);
  62. return RT_TRUE;
  63. }
  64. static rt_bool_t animation_event_handler(struct rtgui_object *object, rtgui_event_t *event)
  65. {
  66. struct rtgui_widget *widget = RTGUI_WIDGET(object);
  67. if (event->type == RTGUI_EVENT_PAINT)
  68. {
  69. struct rtgui_dc *dc;
  70. rtgui_rect_t rect;
  71. /* 因为用的是demo view,上面本身有一部分控件,所以在绘图时先要让demo view先绘图 */
  72. rtgui_container_event_handler(object, event);
  73. /* 获得控件所属的DC */
  74. dc = rtgui_dc_begin_drawing(widget);
  75. if (dc == RT_NULL) /* 如果不能正常获得DC,返回(如果控件或父控件是隐藏状态,DC是获取不成功的) */
  76. return RT_FALSE;
  77. /* 获得demo view允许绘图的区域 */
  78. demo_view_get_logic_rect(RTGUI_CONTAINER(widget), &rect);
  79. /* 绘图 */
  80. rect = text_rect;
  81. rtgui_rect_inflate(&rect, +1);
  82. rtgui_dc_blit(dc_buffer, NULL, dc, &rect);
  83. /* 绘图完成 */
  84. rtgui_dc_end_drawing(dc);
  85. }
  86. else if (event->type == RTGUI_EVENT_SHOW)
  87. {
  88. rtgui_container_event_handler(object, event);
  89. animation_on_show(object, event);
  90. }
  91. else if (event->type == RTGUI_EVENT_HIDE)
  92. {
  93. rtgui_container_event_handler(object, event);
  94. animation_on_hide(object, event);
  95. }
  96. else
  97. {
  98. /* 调用默认的事件处理函数 */
  99. return rtgui_container_event_handler(object, event);
  100. }
  101. return RT_FALSE;
  102. }
  103. struct rtgui_container *demo_view_buffer_animation(void)
  104. {
  105. struct rtgui_container *container;
  106. container = demo_view("DC 缓冲区动画");
  107. if (container != RT_NULL)
  108. rtgui_object_set_event_handler(RTGUI_OBJECT(container), animation_event_handler);
  109. rtgui_font_get_metrics(RTGUI_WIDGET_FONT(container), "缓冲动画", &text_rect);
  110. if (dc_buffer == RT_NULL)
  111. {
  112. rtgui_rect_t rect;
  113. rect.x1 = 0;
  114. rect.x2 = rtgui_rect_width(text_rect) + 2;
  115. rect.y1 = 0;
  116. rect.y2 = rtgui_rect_height(text_rect) + 2;
  117. /* 创建 DC Buffer,长 50,宽 50 */
  118. dc_buffer = rtgui_dc_buffer_create(rtgui_rect_width(rect), rtgui_rect_height(rect));
  119. RTGUI_DC_FC(dc_buffer) = RTGUI_WIDGET_BACKGROUND(container);
  120. rtgui_dc_fill_rect(dc_buffer, &rect);
  121. RTGUI_DC_FC(dc_buffer) = black;
  122. rect.x1 = 1;
  123. rect.y1 = 1;
  124. rtgui_dc_draw_text(dc_buffer, "缓冲动画", &rect);
  125. }
  126. /* 启动定时器以触发动画 */
  127. timer = rtgui_timer_create(1, RT_TIMER_FLAG_PERIODIC, timeout, (void *)container);
  128. return container;
  129. }