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- /*
- ** 2008 December 3
- **
- ** The author disclaims copyright to this source code. In place of
- ** a legal notice, here is a blessing:
- **
- ** May you do good and not evil.
- ** May you find forgiveness for yourself and forgive others.
- ** May you share freely, never taking more than you give.
- **
- *************************************************************************
- **
- ** This module implements an object we call a "RowSet".
- **
- ** The RowSet object is a collection of rowids. Rowids
- ** are inserted into the RowSet in an arbitrary order. Inserts
- ** can be intermixed with tests to see if a given rowid has been
- ** previously inserted into the RowSet.
- **
- ** After all inserts are finished, it is possible to extract the
- ** elements of the RowSet in sorted order. Once this extraction
- ** process has started, no new elements may be inserted.
- **
- ** Hence, the primitive operations for a RowSet are:
- **
- ** CREATE
- ** INSERT
- ** TEST
- ** SMALLEST
- ** DESTROY
- **
- ** The CREATE and DESTROY primitives are the constructor and destructor,
- ** obviously. The INSERT primitive adds a new element to the RowSet.
- ** TEST checks to see if an element is already in the RowSet. SMALLEST
- ** extracts the least value from the RowSet.
- **
- ** The INSERT primitive might allocate additional memory. Memory is
- ** allocated in chunks so most INSERTs do no allocation. There is an
- ** upper bound on the size of allocated memory. No memory is freed
- ** until DESTROY.
- **
- ** The TEST primitive includes a "batch" number. The TEST primitive
- ** will only see elements that were inserted before the last change
- ** in the batch number. In other words, if an INSERT occurs between
- ** two TESTs where the TESTs have the same batch nubmer, then the
- ** value added by the INSERT will not be visible to the second TEST.
- ** The initial batch number is zero, so if the very first TEST contains
- ** a non-zero batch number, it will see all prior INSERTs.
- **
- ** No INSERTs may occurs after a SMALLEST. An assertion will fail if
- ** that is attempted.
- **
- ** The cost of an INSERT is roughly constant. (Sometime new memory
- ** has to be allocated on an INSERT.) The cost of a TEST with a new
- ** batch number is O(NlogN) where N is the number of elements in the RowSet.
- ** The cost of a TEST using the same batch number is O(logN). The cost
- ** of the first SMALLEST is O(NlogN). Second and subsequent SMALLEST
- ** primitives are constant time. The cost of DESTROY is O(N).
- **
- ** There is an added cost of O(N) when switching between TEST and
- ** SMALLEST primitives.
- */
- #include "sqliteInt.h"
- /*
- ** Target size for allocation chunks.
- */
- #define ROWSET_ALLOCATION_SIZE 1024
- /*
- ** The number of rowset entries per allocation chunk.
- */
- #define ROWSET_ENTRY_PER_CHUNK \
- ((ROWSET_ALLOCATION_SIZE-8)/sizeof(struct RowSetEntry))
- /*
- ** Each entry in a RowSet is an instance of the following object.
- **
- ** This same object is reused to store a linked list of trees of RowSetEntry
- ** objects. In that alternative use, pRight points to the next entry
- ** in the list, pLeft points to the tree, and v is unused. The
- ** RowSet.pForest value points to the head of this forest list.
- */
- struct RowSetEntry {
- i64 v; /* ROWID value for this entry */
- struct RowSetEntry *pRight; /* Right subtree (larger entries) or list */
- struct RowSetEntry *pLeft; /* Left subtree (smaller entries) */
- };
- /*
- ** RowSetEntry objects are allocated in large chunks (instances of the
- ** following structure) to reduce memory allocation overhead. The
- ** chunks are kept on a linked list so that they can be deallocated
- ** when the RowSet is destroyed.
- */
- struct RowSetChunk {
- struct RowSetChunk *pNextChunk; /* Next chunk on list of them all */
- struct RowSetEntry aEntry[ROWSET_ENTRY_PER_CHUNK]; /* Allocated entries */
- };
- /*
- ** A RowSet in an instance of the following structure.
- **
- ** A typedef of this structure if found in sqliteInt.h.
- */
- struct RowSet {
- struct RowSetChunk *pChunk; /* List of all chunk allocations */
- sqlite3 *db; /* The database connection */
- struct RowSetEntry *pEntry; /* List of entries using pRight */
- struct RowSetEntry *pLast; /* Last entry on the pEntry list */
- struct RowSetEntry *pFresh; /* Source of new entry objects */
- struct RowSetEntry *pForest; /* List of binary trees of entries */
- u16 nFresh; /* Number of objects on pFresh */
- u8 rsFlags; /* Various flags */
- u8 iBatch; /* Current insert batch */
- };
- /*
- ** Allowed values for RowSet.rsFlags
- */
- #define ROWSET_SORTED 0x01 /* True if RowSet.pEntry is sorted */
- #define ROWSET_NEXT 0x02 /* True if sqlite3RowSetNext() has been called */
- /*
- ** Turn bulk memory into a RowSet object. N bytes of memory
- ** are available at pSpace. The db pointer is used as a memory context
- ** for any subsequent allocations that need to occur.
- ** Return a pointer to the new RowSet object.
- **
- ** It must be the case that N is sufficient to make a Rowset. If not
- ** an assertion fault occurs.
- **
- ** If N is larger than the minimum, use the surplus as an initial
- ** allocation of entries available to be filled.
- */
- RowSet *sqlite3RowSetInit(sqlite3 *db, void *pSpace, unsigned int N){
- RowSet *p;
- assert( N >= ROUND8(sizeof(*p)) );
- p = pSpace;
- p->pChunk = 0;
- p->db = db;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->pFresh = (struct RowSetEntry*)(ROUND8(sizeof(*p)) + (char*)p);
- p->nFresh = (u16)((N - ROUND8(sizeof(*p)))/sizeof(struct RowSetEntry));
- p->rsFlags = ROWSET_SORTED;
- p->iBatch = 0;
- return p;
- }
- /*
- ** Deallocate all chunks from a RowSet. This frees all memory that
- ** the RowSet has allocated over its lifetime. This routine is
- ** the destructor for the RowSet.
- */
- void sqlite3RowSetClear(RowSet *p){
- struct RowSetChunk *pChunk, *pNextChunk;
- for(pChunk=p->pChunk; pChunk; pChunk = pNextChunk){
- pNextChunk = pChunk->pNextChunk;
- sqlite3DbFree(p->db, pChunk);
- }
- p->pChunk = 0;
- p->nFresh = 0;
- p->pEntry = 0;
- p->pLast = 0;
- p->pForest = 0;
- p->rsFlags = ROWSET_SORTED;
- }
- /*
- ** Allocate a new RowSetEntry object that is associated with the
- ** given RowSet. Return a pointer to the new and completely uninitialized
- ** objected.
- **
- ** In an OOM situation, the RowSet.db->mallocFailed flag is set and this
- ** routine returns NULL.
- */
- static struct RowSetEntry *rowSetEntryAlloc(RowSet *p){
- assert( p!=0 );
- if( p->nFresh==0 ){
- struct RowSetChunk *pNew;
- pNew = sqlite3DbMallocRaw(p->db, sizeof(*pNew));
- if( pNew==0 ){
- return 0;
- }
- pNew->pNextChunk = p->pChunk;
- p->pChunk = pNew;
- p->pFresh = pNew->aEntry;
- p->nFresh = ROWSET_ENTRY_PER_CHUNK;
- }
- p->nFresh--;
- return p->pFresh++;
- }
- /*
- ** Insert a new value into a RowSet.
- **
- ** The mallocFailed flag of the database connection is set if a
- ** memory allocation fails.
- */
- void sqlite3RowSetInsert(RowSet *p, i64 rowid){
- struct RowSetEntry *pEntry; /* The new entry */
- struct RowSetEntry *pLast; /* The last prior entry */
- /* This routine is never called after sqlite3RowSetNext() */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
- pEntry = rowSetEntryAlloc(p);
- if( pEntry==0 ) return;
- pEntry->v = rowid;
- pEntry->pRight = 0;
- pLast = p->pLast;
- if( pLast ){
- if( (p->rsFlags & ROWSET_SORTED)!=0 && rowid<=pLast->v ){
- p->rsFlags &= ~ROWSET_SORTED;
- }
- pLast->pRight = pEntry;
- }else{
- p->pEntry = pEntry;
- }
- p->pLast = pEntry;
- }
- /*
- ** Merge two lists of RowSetEntry objects. Remove duplicates.
- **
- ** The input lists are connected via pRight pointers and are
- ** assumed to each already be in sorted order.
- */
- static struct RowSetEntry *rowSetEntryMerge(
- struct RowSetEntry *pA, /* First sorted list to be merged */
- struct RowSetEntry *pB /* Second sorted list to be merged */
- ){
- struct RowSetEntry head;
- struct RowSetEntry *pTail;
- pTail = &head;
- while( pA && pB ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- assert( pB->pRight==0 || pB->v<=pB->pRight->v );
- if( pA->v<pB->v ){
- pTail->pRight = pA;
- pA = pA->pRight;
- pTail = pTail->pRight;
- }else if( pB->v<pA->v ){
- pTail->pRight = pB;
- pB = pB->pRight;
- pTail = pTail->pRight;
- }else{
- pA = pA->pRight;
- }
- }
- if( pA ){
- assert( pA->pRight==0 || pA->v<=pA->pRight->v );
- pTail->pRight = pA;
- }else{
- assert( pB==0 || pB->pRight==0 || pB->v<=pB->pRight->v );
- pTail->pRight = pB;
- }
- return head.pRight;
- }
- /*
- ** Sort all elements on the list of RowSetEntry objects into order of
- ** increasing v.
- */
- static struct RowSetEntry *rowSetEntrySort(struct RowSetEntry *pIn){
- unsigned int i;
- struct RowSetEntry *pNext, *aBucket[40];
- memset(aBucket, 0, sizeof(aBucket));
- while( pIn ){
- pNext = pIn->pRight;
- pIn->pRight = 0;
- for(i=0; aBucket[i]; i++){
- pIn = rowSetEntryMerge(aBucket[i], pIn);
- aBucket[i] = 0;
- }
- aBucket[i] = pIn;
- pIn = pNext;
- }
- pIn = 0;
- for(i=0; i<sizeof(aBucket)/sizeof(aBucket[0]); i++){
- pIn = rowSetEntryMerge(pIn, aBucket[i]);
- }
- return pIn;
- }
- /*
- ** The input, pIn, is a binary tree (or subtree) of RowSetEntry objects.
- ** Convert this tree into a linked list connected by the pRight pointers
- ** and return pointers to the first and last elements of the new list.
- */
- static void rowSetTreeToList(
- struct RowSetEntry *pIn, /* Root of the input tree */
- struct RowSetEntry **ppFirst, /* Write head of the output list here */
- struct RowSetEntry **ppLast /* Write tail of the output list here */
- ){
- assert( pIn!=0 );
- if( pIn->pLeft ){
- struct RowSetEntry *p;
- rowSetTreeToList(pIn->pLeft, ppFirst, &p);
- p->pRight = pIn;
- }else{
- *ppFirst = pIn;
- }
- if( pIn->pRight ){
- rowSetTreeToList(pIn->pRight, &pIn->pRight, ppLast);
- }else{
- *ppLast = pIn;
- }
- assert( (*ppLast)->pRight==0 );
- }
- /*
- ** Convert a sorted list of elements (connected by pRight) into a binary
- ** tree with depth of iDepth. A depth of 1 means the tree contains a single
- ** node taken from the head of *ppList. A depth of 2 means a tree with
- ** three nodes. And so forth.
- **
- ** Use as many entries from the input list as required and update the
- ** *ppList to point to the unused elements of the list. If the input
- ** list contains too few elements, then construct an incomplete tree
- ** and leave *ppList set to NULL.
- **
- ** Return a pointer to the root of the constructed binary tree.
- */
- static struct RowSetEntry *rowSetNDeepTree(
- struct RowSetEntry **ppList,
- int iDepth
- ){
- struct RowSetEntry *p; /* Root of the new tree */
- struct RowSetEntry *pLeft; /* Left subtree */
- if( *ppList==0 ){
- return 0;
- }
- if( iDepth==1 ){
- p = *ppList;
- *ppList = p->pRight;
- p->pLeft = p->pRight = 0;
- return p;
- }
- pLeft = rowSetNDeepTree(ppList, iDepth-1);
- p = *ppList;
- if( p==0 ){
- return pLeft;
- }
- p->pLeft = pLeft;
- *ppList = p->pRight;
- p->pRight = rowSetNDeepTree(ppList, iDepth-1);
- return p;
- }
- /*
- ** Convert a sorted list of elements into a binary tree. Make the tree
- ** as deep as it needs to be in order to contain the entire list.
- */
- static struct RowSetEntry *rowSetListToTree(struct RowSetEntry *pList){
- int iDepth; /* Depth of the tree so far */
- struct RowSetEntry *p; /* Current tree root */
- struct RowSetEntry *pLeft; /* Left subtree */
- assert( pList!=0 );
- p = pList;
- pList = p->pRight;
- p->pLeft = p->pRight = 0;
- for(iDepth=1; pList; iDepth++){
- pLeft = p;
- p = pList;
- pList = p->pRight;
- p->pLeft = pLeft;
- p->pRight = rowSetNDeepTree(&pList, iDepth);
- }
- return p;
- }
- /*
- ** Take all the entries on p->pEntry and on the trees in p->pForest and
- ** sort them all together into one big ordered list on p->pEntry.
- **
- ** This routine should only be called once in the life of a RowSet.
- */
- static void rowSetToList(RowSet *p){
- /* This routine is called only once */
- assert( p!=0 && (p->rsFlags & ROWSET_NEXT)==0 );
- if( (p->rsFlags & ROWSET_SORTED)==0 ){
- p->pEntry = rowSetEntrySort(p->pEntry);
- }
- /* While this module could theoretically support it, sqlite3RowSetNext()
- ** is never called after sqlite3RowSetText() for the same RowSet. So
- ** there is never a forest to deal with. Should this change, simply
- ** remove the assert() and the #if 0. */
- assert( p->pForest==0 );
- #if 0
- while( p->pForest ){
- struct RowSetEntry *pTree = p->pForest->pLeft;
- if( pTree ){
- struct RowSetEntry *pHead, *pTail;
- rowSetTreeToList(pTree, &pHead, &pTail);
- p->pEntry = rowSetEntryMerge(p->pEntry, pHead);
- }
- p->pForest = p->pForest->pRight;
- }
- #endif
- p->rsFlags |= ROWSET_NEXT; /* Verify this routine is never called again */
- }
- /*
- ** Extract the smallest element from the RowSet.
- ** Write the element into *pRowid. Return 1 on success. Return
- ** 0 if the RowSet is already empty.
- **
- ** After this routine has been called, the sqlite3RowSetInsert()
- ** routine may not be called again.
- */
- int sqlite3RowSetNext(RowSet *p, i64 *pRowid){
- assert( p!=0 );
- /* Merge the forest into a single sorted list on first call */
- if( (p->rsFlags & ROWSET_NEXT)==0 ) rowSetToList(p);
- /* Return the next entry on the list */
- if( p->pEntry ){
- *pRowid = p->pEntry->v;
- p->pEntry = p->pEntry->pRight;
- if( p->pEntry==0 ){
- sqlite3RowSetClear(p);
- }
- return 1;
- }else{
- return 0;
- }
- }
- /*
- ** Check to see if element iRowid was inserted into the rowset as
- ** part of any insert batch prior to iBatch. Return 1 or 0.
- **
- ** If this is the first test of a new batch and if there exist entires
- ** on pRowSet->pEntry, then sort those entires into the forest at
- ** pRowSet->pForest so that they can be tested.
- */
- int sqlite3RowSetTest(RowSet *pRowSet, u8 iBatch, sqlite3_int64 iRowid){
- struct RowSetEntry *p, *pTree;
- /* This routine is never called after sqlite3RowSetNext() */
- assert( pRowSet!=0 && (pRowSet->rsFlags & ROWSET_NEXT)==0 );
- /* Sort entries into the forest on the first test of a new batch
- */
- if( iBatch!=pRowSet->iBatch ){
- p = pRowSet->pEntry;
- if( p ){
- struct RowSetEntry **ppPrevTree = &pRowSet->pForest;
- if( (pRowSet->rsFlags & ROWSET_SORTED)==0 ){
- p = rowSetEntrySort(p);
- }
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- ppPrevTree = &pTree->pRight;
- if( pTree->pLeft==0 ){
- pTree->pLeft = rowSetListToTree(p);
- break;
- }else{
- struct RowSetEntry *pAux, *pTail;
- rowSetTreeToList(pTree->pLeft, &pAux, &pTail);
- pTree->pLeft = 0;
- p = rowSetEntryMerge(pAux, p);
- }
- }
- if( pTree==0 ){
- *ppPrevTree = pTree = rowSetEntryAlloc(pRowSet);
- if( pTree ){
- pTree->v = 0;
- pTree->pRight = 0;
- pTree->pLeft = rowSetListToTree(p);
- }
- }
- pRowSet->pEntry = 0;
- pRowSet->pLast = 0;
- pRowSet->rsFlags |= ROWSET_SORTED;
- }
- pRowSet->iBatch = iBatch;
- }
- /* Test to see if the iRowid value appears anywhere in the forest.
- ** Return 1 if it does and 0 if not.
- */
- for(pTree = pRowSet->pForest; pTree; pTree=pTree->pRight){
- p = pTree->pLeft;
- while( p ){
- if( p->v<iRowid ){
- p = p->pRight;
- }else if( p->v>iRowid ){
- p = p->pLeft;
- }else{
- return 1;
- }
- }
- }
- return 0;
- }
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