fpu.h 4.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113
  1. //*****************************************************************************
  2. //
  3. // fpu.h - Prototypes for the floatint point manipulation routines.
  4. //
  5. // Copyright (c) 2011-2014 Texas Instruments Incorporated. All rights reserved.
  6. // Software License Agreement
  7. //
  8. // Redistribution and use in source and binary forms, with or without
  9. // modification, are permitted provided that the following conditions
  10. // are met:
  11. //
  12. // Redistributions of source code must retain the above copyright
  13. // notice, this list of conditions and the following disclaimer.
  14. //
  15. // Redistributions in binary form must reproduce the above copyright
  16. // notice, this list of conditions and the following disclaimer in the
  17. // documentation and/or other materials provided with the
  18. // distribution.
  19. //
  20. // Neither the name of Texas Instruments Incorporated nor the names of
  21. // its contributors may be used to endorse or promote products derived
  22. // from this software without specific prior written permission.
  23. //
  24. // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
  25. // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
  26. // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
  27. // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
  28. // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
  29. // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
  30. // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  31. // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  32. // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  33. // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  34. // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  35. //
  36. // This is part of revision 2.1.0.12573 of the Tiva Peripheral Driver Library.
  37. //
  38. //*****************************************************************************
  39. #ifndef __DRIVERLIB_FPU_H__
  40. #define __DRIVERLIB_FPU_H__
  41. //*****************************************************************************
  42. //
  43. // If building with a C++ compiler, make all of the definitions in this header
  44. // have a C binding.
  45. //
  46. //*****************************************************************************
  47. #ifdef __cplusplus
  48. extern "C"
  49. {
  50. #endif
  51. //*****************************************************************************
  52. //
  53. // Values that can be passed to FPUHalfPrecisionSet as the ui32Mode parameter.
  54. //
  55. //*****************************************************************************
  56. #define FPU_HALF_IEEE 0x00000000
  57. #define FPU_HALF_ALTERNATE 0x04000000
  58. //*****************************************************************************
  59. //
  60. // Values that can be passed to FPUNaNModeSet as the ui32Mode parameter.
  61. //
  62. //*****************************************************************************
  63. #define FPU_NAN_PROPAGATE 0x00000000
  64. #define FPU_NAN_DEFAULT 0x02000000
  65. //*****************************************************************************
  66. //
  67. // Values that can be passed to FPUFlushToZeroModeSet as the ui32Mode
  68. // parameter.
  69. //
  70. //*****************************************************************************
  71. #define FPU_FLUSH_TO_ZERO_DIS 0x00000000
  72. #define FPU_FLUSH_TO_ZERO_EN 0x01000000
  73. //*****************************************************************************
  74. //
  75. // Values that can be passed to FPURoundingModeSet as the ui32Mode parameter.
  76. //
  77. //*****************************************************************************
  78. #define FPU_ROUND_NEAREST 0x00000000
  79. #define FPU_ROUND_POS_INF 0x00400000
  80. #define FPU_ROUND_NEG_INF 0x00800000
  81. #define FPU_ROUND_ZERO 0x00c00000
  82. //*****************************************************************************
  83. //
  84. // Prototypes.
  85. //
  86. //*****************************************************************************
  87. extern void FPUEnable(void);
  88. extern void FPUDisable(void);
  89. extern void FPUStackingEnable(void);
  90. extern void FPULazyStackingEnable(void);
  91. extern void FPUStackingDisable(void);
  92. extern void FPUHalfPrecisionModeSet(uint32_t ui32Mode);
  93. extern void FPUNaNModeSet(uint32_t ui32Mode);
  94. extern void FPUFlushToZeroModeSet(uint32_t ui32Mode);
  95. extern void FPURoundingModeSet(uint32_t ui32Mode);
  96. //*****************************************************************************
  97. //
  98. // Mark the end of the C bindings section for C++ compilers.
  99. //
  100. //*****************************************************************************
  101. #ifdef __cplusplus
  102. }
  103. #endif
  104. #endif // __DRIVERLIB_FPU_H__